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Limited run axiom verge 2
Limited run axiom verge 2






  1. #Limited run axiom verge 2 full
  2. #Limited run axiom verge 2 verification

But during that six-month period, Fairhurst wasn't idle. Fairhurst responded a few hours later, agreeing to the second option and offering a time for the call on Monday.Īccording to Fairhurst, that call never happened, and he didn't hear from Quintans again until October of 2018. Just over an hour later, Quintans replied with an apology, a preference for the second offered option ($78,000 worth of Axiom Verge on other platforms), and an offer for a phone conversation the following Monday. When the deadline arrived without answer, Huffman sent another warning email. And if that was not accomplished by May 21, 2018, Huffman would begin collection efforts.

limited run axiom verge 2

#Limited run axiom verge 2 full

Just over a week after the first email, Huffman reached out to Quintans with an ultimatum: if BadLand Games didn't repay the money by the end of the week, Limited Run would insist on full repayment of the $78,000. A mock-up of Axion Verge: Multiverse Edition for Wii U as it was originally planned The email concluded with the first note of warning from Fairhurst - he had cc'd his lawyer Brandon Huffman of Odin Law on the correspondence, and Huffman was reviewing prior communications between the companies, just in case. The latter option would have given Limited Run a way to recoup their money by partnering with Thomas Happ and distributing the copies. In the email, Fairhurst offered two options: a direct refund of the $78,000 owed, or $78,000 worth of Axiom Verge on the Nintendo Switch, PS4, or PS Vita.

limited run axiom verge 2

In early April, he sent an email to BadLand Games CEO Luis Quintans, hoping to find a resolution. Fairhurst tells me that by March of 2018, BadLand had gone radio silent and Fairhurst's contact at the company was gone. The snag wasn't an impassable one - there was simply some confusion regarding whether the rating of the game should be E10+ or T, and by the end of January BadLand and developer Happ appeared ready to resolve it with a new build of the game.īut even with the Lot Check issue solved, the games never arrived.

#Limited run axiom verge 2 verification

Per emails shared with from that time, the game was struggling to pass Nintendo of America's "Lot Check," or its verification that the game meets Nintendo's standards. But in January there was another delay, this time from Nintendo. "We felt this was a nice opportunity for us to 'save' a physical release from never happening" Josh FairhurstīadLand Games then readjusted the release date to January 2018. But November passed with nothing delivered. For their part, Limited Run paid BadLand Games $78,000 for the copies, to be delivered at least one week before the intended release date in November at the latest. Speaking to, Limited Run CEO Josh Fairhurst says the deal was a great opportunity to "'save' a physical release from never happening." The companies signed a contract in July of that year for 6,000 fully-assembled copies of Axiom Verge on the Wii U, with the intent of a fall 2017 release date. The Wii U retail edition was to be a "Multiverse" edition of the game that would also include a booklet containing art and developer commentary, a poster, and a making-of documentary. At the time, BadLand Games held publishing rights for the title, and had just announced that the game would be coming to PS4, Vita, and Wii U at retail through a partnership with developer Thomas Happ. Delay of gameīadLand Games approached Limited Run in March of 2017 with an offer: Limited Run would be the exclusive distributor of a physical, goody-packed edition of Axiom Verge on Wii U in North America. Since then, it's seen a Nintendo Switch digital and physical launch, but the Wii U physical edition seemed to vanish after its initial reveal, largely forgotten as the Wii U took a backseat to Nintendo's newer console.īut thanks to a long saga of delays, Lot Check troubles, ignored emails, bank mistakes, company closure, and court proceedings, Axiom Verge on the Wii U would remain unforgotten for the two companies originally responsible for making it happen: Limited Run Games, and BadLand Games.

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The game was originally released digitally on the platform in September of 2016, and its North American physical release was announced over two years ago. Original story, March 15, 2019: Despite being largely a dead console, the Wii U is seeing the physical release of a relatively well-known indie title in North America at the end of this month: Axiom Verge.








Limited run axiom verge 2